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241110 Figuring 'how to'

Scenarios are the heart of the game. A scenario contains all the info the Station Manager needs to run a game. But how do you build a scenario? What needs to go in it?


That's where I am now - figuring out the method to create a scenario, using the tests and mechanics as stated in the book.


Still in the "what's missing" mode for the overall book.

 
 
 

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